Chapter 2 (Place ID 83445806734780, launched 2026-09-05) rewards +25 Gems and a Chapter 3 teaser on completion. The run has three objectives in order: find the Basement Key in the haystack, pull all three Levers (Green near the boxes, Red near the Sell Hay cart, Purple beside the Alien's Jail), then solve the three Puzzles (Crystal, Code, Picture) inside the secret room. Solving the Puzzles drops the red laser traps blocking the ladder; equip the Key and climb to the Basement door to trigger the UFO cutscene.
Step 1 — Find the Basement Key in the haystack
Load Chapter 2
Launch Place ID 83445806734720 from the official Search For The Needle Roblox game page so the Chapter 2 area spawns you in the haystack environment.
Done when: Your character is standing in the Chapter 2 haystack search area, not the original Chapter 1 area.
Hunt the Key the same way you hunt the needle
The Basement Key is hidden inside the haystack just like the needle, but it is rarer. Bring Dynamite or the Vacuum — both clear bulk hay the fastest and surface the Key faster than manual searching.
Done when: The Basement Key is in your inventory before you finish the haystack sweep.
Hold on to the Key
Keep the Key equipped — the basement trapdoor will not open unless you are carrying the Key when you reach the ladder.
Done when: The Key icon stays visible in your active item slot.
Step 2 — Pull the three Levers in any order
| Lever | Where it is | Directional hint |
|---|---|---|
| Green Lever | Behind the haystack near the boxes | Circle the haystack from the rear; look for the green wall plate on the stack of crates. |
| Red Lever | Near the Sell Hay cart, behind the board | Walk past the Sell Hay NPC and look at the board behind the cart — the red lever is mounted on the back side. |
| Purple Lever | Beside the Alien's Jail | Find the Alien's Jail cell on the upper level and check the wall right next to the bars — the purple lever sits there. |
Step 3 — Solve the three Puzzles in the secret room
| Puzzle | What you see | How to solve it |
|---|---|---|
| Crystal Puzzle | Crystal tiles embedded in the secret-room walls in red, green, and purple. | Count each colour of crystal in the walls and enter the three numbers in the matching order on the puzzle console. |
| Code Puzzle | A keypad console and scattered papers around the map. | Read the digits written on the papers scattered around the Chapter 2 map and enter them on the keypad in the order the papers spell out. |
| Picture Puzzle | A 16-piece scrambled picture on a board. | Slide the 16 picture tiles until the full image assembles correctly — the puzzle clicks into place and the console confirms the solve. |
Step 4 — Disable the red lasers and escape
Solving all three Puzzles drops the red laser traps that block the ladder up to the Basement door. Equip the Basement Key, climb the ladder, and reach the trapdoor at the top — the Key opens the trapdoor; the lasers only stop you reaching it. Once the trapdoor opens, a cutscene plays where the freed Alien points at a UFO, and Chapter 2 completes with the +25 Gems reward, the Finished Chapter 2! badge, and a Chapter 3 teaser.
Common failure and how to recover
Key found but trapdoor will not open
Inputs: Key icon visible, Standing at the trapdoor
Output: Trapdoor opens, escape route enabled
If the Key is in your inventory but the trapdoor still rejects you, you probably crossed the laser line after the puzzles solved but before re-equipping the Key. Walk back down the ladder, re-equip the Key from the active item slot, and climb again.
A lever will not register
Inputs: Lever pulled, No sound or animation feedback
Output: Lever flips and the secret room door opens
All three Levers can be pulled in any order — the secret room opens once all three are down. If a lever will not register, re-approach it from the front and pull again; some lever collision boxes only accept input when you face them.
Stuck on a Puzzle
Inputs: All three Lever pulls confirmed, Puzzle console not accepting input
Output: Puzzle console accepts input
The three Puzzles each open a separate console in the secret room. If a console will not accept your input, confirm you are inside the secret room and that all three Levers are pulled; the consoles stay locked until all three are down.
FAQ
Where is the Basement Key in Search For The Needle Chapter 2?
The Basement Key is hidden inside the haystack in the Chapter 2 area (Place ID 83445806734780), the same way the needle is hidden in Chapter 1. Bring Dynamite or the Vacuum — both clear bulk hay fastest and surface the Key faster than manual searching.
Do the three Chapter 2 Levers have to be pulled in a specific order?
No. The three Levers (Green behind the haystack near the boxes, Red near the Sell Hay cart behind the board, Purple beside the Alien's Jail) can be pulled in any order — the secret puzzle room opens once all three are down.
How do I solve the three Chapter 2 Puzzles?
The three Puzzles are: Crystal (count the red/green/purple crystals in the walls and enter the three numbers on the console), Code (read the digits on the papers scattered around the map and enter them on the keypad), and Picture (slide the 16 tiles until the picture assembles). All three Puzzles must be solved before the red laser traps drop.
What reward do you get for finishing Chapter 2?
Completing Chapter 2 rewards +25 Gems and unlocks a Chapter 3 teaser. The Finished Chapter 2! badge is granted alongside the +25 Gems when the UFO escape cutscene completes.
Does Chapter 2 unlock Chapter 3?
Completing Chapter 2 rolls a Chapter 3 teaser — Chapter 3 is not yet officially documented as live, so the teaser is the only confirmed Chapter 3 signal as of 2026-09-14. Check the /updates page for the first confirmation when Garage Games announces Chapter 3.